They are swift and can unleash magical attacks on enemy units. Pyromancers, Griffins, and Fairy Dragons are magical units.Since they shoot from a distance, ranged units can easily bring down buildings in seconds without alerting enemies. They are more effective than melee units in taking out enemy buildings. Hunters, Centaurs, and Shotgun Dwarves are ranged units.They are swift-footed and can destroy buildings in seconds if they are in groups. Guardians, Hammer Dwarves, and Savage Ogres are basically melee units that target enemies on the ground.
Evolution I (Upgrade Each Class to Level 5)Įvolution II (Upgrade Evolution I troops to Level 5)